actions inside Multi Action fail
2 posters
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actions inside Multi Action fail
When an action is inside a Multi Action, which is provided by elgato as built-in defaults, it fails to run or even register properly.
In my case, it was Mackie Control action.
Steps to reproduce:
The log file writes the following at the moment of adding the action,
However, on the stream deck app, it seems to be added. And after a while, new error is added,
In my case, it was Mackie Control action.
Steps to reproduce:
- Create a Multi Action from Stream Deck category
- Double click into it and add Mackie Control action inside
- Check the log file
The log file writes the following at the moment of adding the action,
- Code:
2021-08-20 00:53:07.436 Error 0.00ms MCU Constructor [F17A5B2A490A09690AC55C14674C1035:Exception:System.NullReferenceException: Object reference not set to an instance of an object.
at StreamDeck_Midi.PluginActionMCU..ctor(SDConnection connection, InitialPayload payload) in C:\Projects\StreamDeck-Midi - Core\StreamDeck-Midi\Actions\PluginActionMCU.cs:line 347]
However, on the stream deck app, it seems to be added. And after a while, new error is added,
- Code:
2021-08-20 00:53:28.983 Fatal Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at StreamDeck_Midi.PluginActionMCU.DetachFromCommand(MCUButtonCommand selectedCommand) in C:\Projects\StreamDeck-Midi - Core\StreamDeck-Midi\Actions\PluginActionMCU.cs:line 2705
at StreamDeck_Midi.PluginActionMCU.Dispose() in C:\Projects\StreamDeck-Midi - Core\StreamDeck-Midi\Actions\PluginActionMCU.cs:line 1366
at BarRaider.SdTools.PluginBase.Destroy() in C:\Projects\StreamDeck-Midi - Core\streamdeck-tools-master 2.9.0\barraider-sdtools\Tools\PluginBase.cs:line 58
at BarRaider.SdTools.PluginContainer.Connection_OnWillDisappear(Object sender, StreamDeckEventReceivedEventArgs`1 e) in C:\Projects\StreamDeck-Midi - Core\streamdeck-tools-master 2.9.0\barraider-sdtools\Backend\PluginContainer.cs:line 169
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__139_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
cjunekim- Posts : 18
Join date : 2021-05-10
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